Chapter 412 - 96: A Divine Gift to Summon Infinite Reinforcements! And... True Invincibility
Chapter 412 - 96: A Divine Gift to Summon Infinite Reinforcements! And... True Invincibility
[Divine Gift Skill—Slaanesh’s Blessing: Lame Foot: When dealing damage to an enemy, reduces their movement speed and jump height by 70%, and their dodge distance by 50%. Lasts for 5 seconds. (Level 1 Control-type Divine Gift Ability, countered by Level 1 and higher "Purification Divine Gift Abilities" and "Dispelling Divine Gift Abilities." Can ignore all Level 0 Dispelling and Purification abilities.)]
[Divine Gift Skill—Filth’s Blessing: Broken Shield: When an attack is blocked by an enemy, significantly reduces the enemy’s Physical Strength. This effect can be reapplied until the enemy’s Physical Strength is depleted. Extremely effective against owners of Divine Gift Abilities that consume large amounts of Physical Strength, such as "Divine Gift: Extreme Evasion" and "Divine Gift: Guard Counterattack." (Level 1 Debuff-type Divine Gift Ability, countered by Level 1 and higher "Purification Divine Gift Abilities" and "Dispelling Divine Gift Abilities." Can ignore all Level 0 Dispelling and Purification abilities.)]
[Divine Gift Skill—Filth’s Blessing: Regeneration: If no damage is taken for 3 seconds, restores 2% of Life Value per second. (Level 1 Recovery-type Divine Gift Ability, countered by Level 1 and higher "Seal Healing Divine Gift Abilities" and "Reduce Healing Divine Gift Abilities." Can ignore all Level 0 Seal Healing and Reduce Healing abilities.)]
[Divine Gift Ability—Slaanesh’s Blessing: Cursed Aura: Enemies within the aura gain 1 stack of Curse every 5 seconds. Each stack reduces the player’s Maximum Life Value by 5%, stacking up to 20 times until the Maximum Life Value is reduced to 1%. The Curse disappears 5 seconds after leaving the aura. (Level 1 Persistent Debuff-type Divine Gift Ability, countered by Level 1 and higher "Seal Passive Divine Gift Abilities," "Dispelling Divine Gift Abilities," etc. Can ignore Level 0 Seal Passive, Dispelling, and Purification abilities.)]
[Divine Gift Ability—Filth’s Blessing: Contagious Frenzy: This trait is triggered after an enemy hits any Skaven Ratman with this trait once with a melee attack (interval between hits must not exceed 3 seconds). The trait grants the enemy a non-stackable buff of +25% attack speed, +25% movement speed, and +20% strength for 5 seconds. Afterward, successfully hitting any Skaven Ratman will refresh the trait’s status... However, while under the effect of this trait, when the enemy hits any target, they themselves will suffer recoil damage equal to 20% of the damage they dealt. This recoil damage cannot be reduced in any way, nor can it be fatal.] (Level 1 Special Debuff-type Divine Gift Ability, countered by Level 1 and higher Purification Divine Gift Abilities, Dispelling Divine Gift Abilities, and Seal Passive Divine Gift Abilities. Ignores all Level 0 Dispelling, Purification, and Seal Passive abilities.)
[Divine Gift Ability—Blessing of Khorne: War Chief: When entering combat, generates several Skaven Ratmen near the user every 40 seconds. Rat Giants and Storm Rat Demons will generate a combination of Storm Rats and Clanrats. Bile Giants and Chaos Eggs will generate a Tong Dawei or a Canned Food and Northern Man combination. Minotaurs will generate a combination of Great Horned Beasts and Horned Beasts, or several Great Horned Beasts and Hornless Beasts. (Level 1 Passive Summoning Divine Gift Ability, countered by Level 1 and higher "Divine Gift: Seal Passive" and "Divine Gift: Slay Summon" abilities. Ignores Level 0 Seal Passive abilities and special abilities that can instantly kill summons.)]
[Power Assessment: Mid-Stage Three Stars (Purple)]
[Description: Skaven Ratmen recruited from the Expedition Gate. They can permanently receive a Divine Gift Blessing from the Chaos Death God, which is shared equally among all Skaven Ratmen of the same faction—when you acquire other Skaven Ratmen blessed by the Chaos Four Gods, they will sync all their Blessings of Chaos.]
...
The entire Skaven Ratman Legion possessed two great Divine Gift Abilities: one was the Blessing of Khorne, "War Chief," and the other was Jianqi’s Blessing, "Illusion Technique."
These two Divine Gift Abilities allowed them to simultaneously summon three clones of themselves without limit, and also allowed the elite BOSS units in the Skaven Ratman Legion to summon large numbers of smaller, similar Skaven Ratmen.
Therefore, strictly speaking, this Middle-earth Warhammer Legion was synonymous with "no-casualty combat."
As long as the original Skaven Ratmen withdrew from the dangerous front lines the moment they entered combat, they could immediately send three of their clones to take their place.
At the same time, the "small rat tides" summoned by the elite BOSS Ratmen would also charge forward bravely, serving as a continuous stream of reinforcements for the Skaven Ratman Legion.
Afterward, as long as the original Skaven Ratmen themselves didn’t die, they could maintain their combat status by skirting the edge of the fight. Even if their clones on the front lines were accidentally defeated, they could instantly summon new clones to fill the gap the very next second.
What was even more terrifying was that the "small rat tides" summoned by the Elite Units had no numerical limit. They could surge onto the battlefield wave after wave, like an endless black flood that would never run dry.
This meant that the longer a battle lasted and the fewer casualties the Skaven Ratmen suffered in each engagement, the total number of this Skaven Ratman army would, like an Undead Legion, continuously grow and expand by "snowballing," with no end in sight.
But this wasn’t even the most heaven-defying aspect of the Skaven Ratmen.
Their true terror stemmed from three other nigh-unbeatable Divine Gift Blessings from the Chaos Four Gods:
First, the "Cursed Aura" from the God of Slaanesh. It inflicted a powerful curse on surrounding enemies, reducing their Maximum Life Value by 5% every 5 seconds until their Blood Volume was only 1%.
Unless an enemy retreated far enough away and remained disengaged for an extended period, the Dispelling Divine Gift Abilities possessed by the current Lord Players were completely incapable of breaking this fatal curse.
Second, "Bulwark" from the God of Filth. It granted direct immunity to all ranged and explosive damage, forcing enemies into close-quarters combat.
If one didn’t step into melee range, no matter how powerful they were, they couldn’t hope to inflict even the slightest bit of damage.
This formed a perfect synergistic combo with the previous Divine Gift Blessing.
Third, and the most perverse Divine Gift Ability of all, was "Invincible" from the God of Khorne. Every 20 seconds, it could trigger a full 5-second state of true invincibility.
During this period, the Skaven Ratmen and their clones were not only immune to all types of damage but could also ignore all control effects and negative debuffs. They were practically an unkillable bug in team fights.
What was even more outrageous was that this "Divine Gift: Invincible," despite being only a Level 1 Divine Gift Ability, required a Level 2 or higher Divine Gift to even have a chance of countering it.
One could only say that its title of "Invincible" was well-deserved.
Aside from using higher-dimensional power to launch a Dimensional Strike, there was currently no solution that could specifically counter it.
As for the Skaven Ratmen’s other Divine Gift Abilities, while they were certainly powerful and provided significant help in actual combat, they paled in comparison to these five core Divine Gifts.
They were more like icing on the cake. Having them could elevate the Skaven Ratmen’s combat power another level, but even without them, the core combat system of the Skaven Ratman Legion would remain unaffected, and it wouldn’t have a major impact on the overall battle situation.
"His Majesty the Emperor!"
"Our Skaven Ratman Legion has arrived near Arthas!"
"Please give the order to attack!"
As Qin Feng was pondering, the voice of Holy Empire Envoy 31 came through via telepathy, tinged with urgency and reverence.
Receiving the message, Qin Feng immediately tore his gaze away from the Skaven Ratmen’s Attributes panel and replied telepathically, his tone casual and assured:
"Go ahead!"
"Have all the Skaven Ratman clones charge directly!"
"All the original Skaven Ratmen are to pull back to the rear of the assault formation. Have them maintain the maximum possible distance without disengaging from combat and continuously summon clones and new ratman troops!"
"As for other tactics... there are none!"
He chuckled, his voice full of confidence:
"Just fight however you want!"
"We don’t need to feel bad if the Skaven Ratman clones die anyway!"
"Just wait forty-five seconds, and you can summon a brand-new ratman clone at no cost!"
Upon hearing this, Holy Empire Envoy 31 responded respectfully via telepathy without a hint of hesitation:
"Yes!"
"His Majesty the Emperor!"
The short reply resonated with unquestionable loyalty and obedience. The next second, Holy Empire Envoy 31 turned to relay the orders with all their might, setting the stage for a rat-tide charge that would sweep across the battlefield.
"SQUEAK SQUEAK SQUEAK! (For His Majesty the Emperor!)"
"SQUEAK! (Chaaarge!)"
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