Chapter 254: The essence of Anivia's power, Auntie never fights outside
Chapter 254: The essence of Anivia's power, Auntie never fights outside
(Today's 6k words are presented. I will continue to write the 6k word chapter until the end of the month. I hope you don't find it too long and tiring to read.)
Once the order is issued, the soldiers who have already received relevant instructions from Ivan must also cooperate fully.
The soldiers dispersed. Although the old woman was nowhere to be found in the central market, Abesi did not give up. Instead, he ordered the search to continue in the other markets in Carterburg.
The entire Carterburg is a fortress city. Even if it is not in the central market, there are other concentrated stalls.
The reason why she was so persistent was that based on the amount of goods that Soran saw that day, she should be planning some kind of long-term business.
However, when the soldiers dispersed to search, Abes did not tell them why they were looking for it.
Abes ordered several soldiers on the scene to follow him, to prevent these people from losing control and showing their emotions. By the time he got there, he would have alerted the enemy.
The soldiers who chose to look for her when they didn't know what was going on, even if the old woman found something, they would only think that some management and leaders of Carterburg wanted to do some big business with her. Ever since she rescued the man who was nearly dead from being bitten by the wild beast that day, her stall would always be full of people asking for help and looking for cooperation opportunities.
However, despite his search, Abes still had one thing that he had not sorted out.
"If she wants to do long-term business, then setting up a strange potion that will explode in five days is a bit too hasty."
After five days, if everyone who used the healing potion had problems with worms coming out of their bodies, they wouldn't even have time to sell all the goods in their hands.
"It's not a fixed outbreak after five days..."
After some searching and interviews, Abes dispelled the speculation.
Because in another small market, Abes asked a vendor who had also bought the old woman's cheap healing potion, and the red-glowing liquid was even on the stall.
However, he did not show any signs of vomiting worms.
It is not a fixed outbreak after five days, because if that were the case, Crimson would not react on the spot, but should wait until five days later.
The conclusion is then simple.
"That potion is indeed problematic, but if there is no triggering factor, it won't be triggered."
When this answer was put forward, Abes immediately thought of the application of this method.
If a conflict arises later, a command from the other party can cause the body of the person with whom you previously traded or became friends to suddenly undergo this strange change.
This, then, is an extremely oppressive method.
That old woman...
There's something wrong with her healing potion, but are there no other problems?
Throughout Carterburg, although many of the people who bought her potion had already set out on the journey across the border, there were still many who chose to go to the east of the kingdom, to the royal capital.
There are also many people who stay nearby to rest or even live in this seemingly peaceful Carterburg.
If time passes, people around here will regard her as an important, high-quality and low-cost supply center.
What kind of decision will she make using these methods?
For Abes, who was planning to unify the country, as long as they were still within the small kingdom of Wommza, they would be considered as people he would protect in the future.
Then what the old woman did is absolutely unacceptable.
We must eliminate this danger...!
However, before thinking about those more distant things, Abes must first understand what the reason for the inspiration is?
Returning to the original scene of the incident, Abes glanced around, and finally, in the extremely reluctant look of Anivia, he pointed out the ogre's ears and toes.
At the moment, it seems that if there is no more commonality, the responsibility will most likely fall on Anivia.
"Tell me about the principle of the plague insect swarm spell you released."
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The power of nature has many aspects.
There is no doubt that the liberationism that Anivia upholds is also an aspect of nature.
"In terms of the master-servant relationship between man and nature, my power is similar to that of a shepherds' association."
Shepherds' Association...
A seeker of pastoral idyll.
Abes nodded in response to this. He had some basic understanding of this traditional style of druid painting.
The druids of the Shepherds' Society know how to communicate with nature spirits, especially the spirits of wild beasts and fairies, and they often call upon these spirits for aid.
These druids believe that all living things have a role to play in nature, and so they are dedicated to the protection of animals.
Many druids of the Nomadic Circle are content to stay away from towns and cities, finding fulfillment in spending their time tending to creatures.
They are treating the entire nature as a pasture, and they are the shepherds who are busy working in this big pasture and maintaining everything.
"It's just that, compared to being a shepherd, it's more [natural] to break up the pasture. So I chose to release them."
The theory is understandable, but there is a problem in execution - because Anivia, the shepherd, chose means such as the Spore Society or the Wildfire Society.
The power behind her choice to release the animals has many aspects.
On the one hand, it is like a primal spirit with destructive and creative powers connected together, allowing her to create controllable fire, burning something but giving life to others.
This is the power of the Wildfire Society.
The way Anivia released the flaming orb in the interrogation room, which frightened the bugbear so much that he dared not stay in the same room with her again, came from this power.
On the other hand, Anivia also saw in mold and other fungi how inanimate matter could be transformed into something fertile and charming, and grasped the beauty of nature's decay.
One of the statements made by the Spore Society is that life and death are part of a great cycle, leading from one cycle to another, over and over again.
Death is not the end of life, but a transformation into a new form of life.
Therefore, with the power of the Spore Society, Anivia can use Death Cloud or Plague.
However, in the end, what Anivia possessed were not the three pure powers.
So, it was similar to how Abes merged the realm of light and the realm of war into his own realm of conquest.
"The power surrounding me is not just the destructive spirits of the Wildfire Society, or the invisible, undead spores of the Spore Society that can stay for a long time, nor is it the weak forest totems of the shepherds that can only speak, listen, read and write the Wood Tribe language."
"The power I have obtained is an absolutely fully developed power. I call it... [Almighty Pastoral]."
Anivia opened her palms, and a flying insect there continued to grow until it was the size that could be held up by both hands.
At this point, it was enough for Abes to see everything clearly.
A genius design.
The so-called Almighty Pastoral is an insect spirit that looks like a locust.
And it is this thing surrounding Anivia, this spirit manipulation that is different from that of other druids, that makes her an almighty functional druid who can integrate the power of the three associations.
First of all, in terms of destructive power, insects are definitely not inferior to the flame spirits of the Wildfire Society.
Because the concept of strength is concretely manifested through the work of bones and muscles.
In this regard, the ratio of muscle and skeleton to body weight of insects is extremely exaggerated compared to that of humans.
Depending on the group, it is usually five to twenty times that of humans.
The design of an exoskeleton wrapped around the body also allows for greater endurance than human skin and flesh wrapped around bones.
Because the skin-and-bones design makes the abundant sensory nerves on the epidermis very susceptible to feedback. If you punch someone, you will also feel pain for a long time.
The insect's exoskeleton solves this problem very well. The hard shell allows it to not worry about basic damage.
This is also reflected in the gloves worn by boxers, and the full body equipment of fighters, including armor, gauntlets and heavy leather boots.
The huge muscle proportions, coupled with the surge in resistance and endurance, are enough to push the destructive power of the insect spirit to an extreme level.
And the only difference is the size?
I'm already a druid's spirit of nature, so what else do I need from you? Your ability to change my size?
Secondly, comparison of spore associations.
The spore society has several major skills, including spores surrounding each other, symbiosis, and even fungal infection and spore spread.
These special abilities rely on its lightness and freedom of diffusion.
Coincidentally, flying insects are usually covered with a layer of tissue similar to phosphorus powder, which can also act as spores to a certain extent.
Alternatively, the flying insect can be directly transformed into a small size, and the things that the spores can do can also be done by the insect spirit.
And finally, it is compared with the forest totem of the pastoral association.
What's so great about being able to speak, read, and write natural sounds and use the Wood Tribe language?
Insect spirits can even speak Zerg!
"A victory on three fronts? Is that really the case?"
Abes did not completely believe Anivia's boasting, because in battle, Anivia still used magic arrows as her main means of attack.
If they really wanted to win, win, win, why was the final result so short that there weren't many outstanding achievements in such a long time?
It was a necessity for safety reasons that the red dragon Crimson accompanied Abes on this trip, but Anivia was brought along because her job was relatively less important.
It doesn't matter, it can also illustrate one thing the other way around, that is, Anivia is not an irreplaceable powerful "card" in the large "deck" in Abbes's hand.
So, under Abes's gaze, the golden hair's double helix suddenly swung up.
"Okay, I'll tell you what I'm saying - it's just that the control of this spirit is too troublesome."
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Powerful and omnipotent, if it exerts its full strength, in Abes's opinion, it can be called the "great" insect spirit.
There is only one shortcoming, that is, ideals are full and reality is skinny.
Anivia's control over [Almighty Pastoral] is less than 20%!
It is very likely that it will not come out when you need it, but it will appear when you don't need it.
This is why, despite being so versatile, Anivia always prioritizes using magic arrows to deal the majority of damage;
On the other hand, why does Anivia sometimes act like a madman? In a confined space like an interrogation room, she suddenly has to release the Blazing Sphere or the Death Cloud, performing thrilling operations that even a rough guy like the bugbear Kurgei can't stand.
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